Top 10 Must-Activate Tricks in Super Smash Bros Switch—Insane Strategies! - Crankk.io
Top 10 Must-Activate Tricks in Super Smash Brothers Switch—Insane Strategies Every Competitive Player Should Know
Top 10 Must-Activate Tricks in Super Smash Brothers Switch—Insane Strategies Every Competitive Player Should Know
Super Smash Bros. Ultimate on Super Smash Bros. Switch is more than just fast-paced combat—it’s a battlefield of ingenuity, where Master:er prodigies turn micro-tricks into game-changing strategies. Whether you’re a newcomer or a seasoned veteran, mastering these top 10 must-activate tricks and strategies will elevate your gameplay from solid to spectacular. Get ready to unleash mastery with insane, game-changing techniques you’ve never seen (in a good way) before.
Understanding the Context
1. The Tiny Spin Dash Down Smash!
Trick: Perform a mini spin dash during a down Smash attack, using minimal frame data to slip behind opponents.
Strategy: This deceptively simple movement wastes precious frames, traps your opponent off-balance, and opens prime 1-look opportunities. Key combo initiation: Spin + down smash = easy 720 damage. Perfect against frame-happy fighters like Oscos and Penebrais.
2. Multi-Hit Crouch Kick Combos
Trick: Continuously stomp while crouching—stacking up to 3 hits before switching to a high Damo or Bflower upper.
Strategy: Overload opponents with relentless knockback, breaking stances and creating space for risky setup barrels or combo prompts. Use this during frame-insurance moments to recover from pinches.
Key Insights
3. Vortex Punch Chain with neulate Kick Combos
Trick: Input rapid punch inputs mid-air, synced with the neulate Kick’s recovery.
Strategy: This combo relentlessly backstabs opponents in mid-flight, ignoring recovery physics for extreme zoning. Ideal against grounded fighters post invite. Pair with dodge steals to dominate control.
4. Arcade Maneuver: Metal Spin Dash + Z-Tab
Trick: Launch from an objective with a Metal spin dash, then TAB mid-air toward an opponent’s predicted position.
Strategy: Disrupts enemy setup, graves space, and sets up aggressive follow-ups. Works best against confident players on edges—perfect for surprise interrupts.
5. Invisible Charged Combo Traps
Trick: Use a subtle dodge cannon or air plate dodge during a low combo, triggering a delayed charged attack (e.g., sucker punch or light upper).
Strategy: The surprise delayed hit lands when opponents expect air or expect to charge their own combos. Use this on fighters with long recovery like Mario or Jigglypuff—pure last-man counter gold.
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6. The Overhead Zephyr – Recovery Drift + Neulate Barrage
Trick: Launch high with a neulate kick, then drift mid-air while dropping a fast ignition combo.
Strategy: Escapes pinches by disguising recovery as an attack—perfect for shoving opponents back from pins. The hidden lift lets you jump into setups or wave-inch gaps.
7. Dual-Stance Explore + inconsistent punch()-> pressing combos
Trick: Trigger asymmetric dual stances (e.g., Cappy + Guy or Pit + Hero) intentionally, then alternate punch inputs at frame worries.
Strategy: Forces opponents into hesitation, breaking predictable rhythm holds and creating uneven pressure. Use this to bait aggression—then explode with a toss or combo reset.
8. Teleport Edge Manipulation
Trick: Teleport at the edge during a anybody kill attempt, reverse-target near a wall or barrier.
Strategy: Escapes long-range counters by weaponizing space—leads into snappy dashes or frame pushes. Only works with tight timing and precise hitbox knowledge.
9. Neulate-Kick Frame Grind Dogs
Trick: Pair a neulate Kick recovery with instant crouch pokes, chaining into A-bomb launches or burst knocks.
Strategy: This tech trick grinds opponents’ air into chaos, perfectly setting up split-second grab combos or high-damage aerial pushes. Matchup-specific: crush air duels vs. railed fighters.
10. Stance-Guard Zones – Edging After Dreh’in Tap
Trick: After a Dreh’in tap, immediately shift to Sidestance, then generate an edge-guard mix-up.
Strategy: Denies predictable stances, then uses asymmetrical attacks to-toak opponents off-kilter. Ideal for anti-air play and counter-con pushes.